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#GamesUR SF 2017

  • Opening Remarks - #GamesUR US Conference 2017
  • Keynote: Storytelling with Statistics
  • Guidelines for Inclusive and Accessible Games
  • Qualitative Research: Why We Hired a Tax Researcher to Work on a Baseball Game
  • GUR Lessons from Mars and the Last Star (DOOM & Battleborn)
  • Reducing biases in User Research
  • Panel: Breaking into GUR
  • How to save the forest when all the trees are on fire
  • Testing in VR: Practicalities and considerations
  • Accessibility – Your Questions Answered
  • Microtalks
  • User Research vs. Data Science
  • SWaGUR – Training the Next Generation of Games User Researchers
  • Debating Return on Investment for Games User Research
  • Quantum Break: A Tour of Methods We Used To Test This Rather Odd Product
  • Testing Story and Character: Process, Learnings, and Results
  • Games User Research SIG Chair Update

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Who We Are

The IGDA Games User Research Special Interest Group (IGDA GUR SIG) aims to improve games by improving the state of games user research work. Our focus is to facilitate community and information sharing among user researchers professionals at game companies, consultancies, and academia.

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